Section Three: InteractivityĮach sex-scene includes one or more animations with some dialogue. Fortunately, depending on how you invest Aisha’s traits, it’s possible to gain experience points and level-up to offset the effects of an early-game capture. Losing equipment is such a setback, a single loss can make combat impossible for the remainder of the game. To my knowledge, it’s impossible to regain lost items.ĭuring early stages of the game, it’s better to “seduce” foes to avoid capture like the plague. After she is raped she will be placed in a prison cell with nothing but a “hairpin” to escape and resume the game. After reaching the latter half of the game, most enemies will simply kill Aisha, resulting in a short and dissatisfying “game over” screen. Section Two: Implementationīandits and select enemies offer rape scenes upon Aisha’s defeat. The sexual themes of this game have some parallels with Kagura Games’ Evening Starter, another exploration-heavy RPG with rape and occult themes. The closest you can get to consensual sex is “pretending to be a prostitute” - although choosing between sex or death isn’t much of a choice! Most sexual content is focused on perverted “bandits”, but there are a few scenes including tentacles and focusing on mind control magic. Chapter Three: Sexual Content (3/5★) Section One: ContentĪisha isn’t interested in “doing it” at any point in the game. Even after collecting the legendary “Blood Sword”, the “Brain Extraction Wand” and grinding for additional level-ups beforehand, I could barely defeat him! Had I not chose “Luck” as one of Aisha’s special skills, I would now have been able to take enough additional turns to secure the win. For players interested in a combat-oriented challenge, there is a hidden boss fight in the game. Ultimately, with the right equipment and careful leveling, it’s possible to steamroll enemies. But without the Amulet and top-end defense, it’s unlikely Aisha will be able to afford enough “Smoked Sausages” to offset damage - leaving no choice but for her to pretend to be “a slave or a prostitute” to recover from battle. There are only two sources of renewable hit points (or “HP”) the “Diamond Amulet”, which provides turn-by-turn regeneration and “Silver Coins”, collected by defeating or seducing enemies. If Aisha gets hurt, she can’t simply “rest” or stock up on potions. The equipment she needs to challenge even low-level foes without diminishing returns isn’t available until reaching end-game areas. If Aisha runs into an enemy, she’ll probably die (or in a best case scenario, permanently lose all of her items). Replaying the game with different traits can help breath new life into new playthroughs while achievement hunting, but it’s possible to unlock all endings on a single save regardless of traits. Alternatively, “Thief Traits” are better suited for stealth gameplay, increasing the effectiveness of the “hide” mechanic. When supplemented by abilities provided by unlockable “traits”, they can dramatically change the difficulty and playstyle of the game.įor example, investing into “Seduction Traits” makes it possible to level-up by engaging in sex-scenes (as opposed to fighting or completing objectives). Before starting a new game, you must choose a pair of “special skills”, which determine starting stats and equipment. Gameplay consists of following clues and going back and forth between areas as new items enter Aisha’s possession. Chapter Two: Gameplay (4/5★) Section One: OverviewĬastaway of the Ardusta Sea is a stealth game with optional combat. I received a free copy of this software from the publisher for review - thanks Kagura Games! For the purposes of this review, I will only discuss the patched version of the game.
0 Comments
Leave a Reply. |